Category Archives: research: theory & practice

A Decade of Learnings

I started this blog in July 2009 as a way to share my learnings and struggles on my PhD research about the London Underground Map, diagrams and design methods. Looking back at the posts published throughout the last decade, it

A Decade of Learnings

I started this blog in July 2009 as a way to share my learnings and struggles on my PhD research about the London Underground Map, diagrams and design methods. Looking back at the posts published throughout the last decade, it

Get MapCI Cards to design information!

More than 10 years ago, I started working on the idea of creating something to help information designers do their job better (like using color effectively!). It took me several workshops and research studies to understand why even experienced designers

Get MapCI Cards to design information!

More than 10 years ago, I started working on the idea of creating something to help information designers do their job better (like using color effectively!). It took me several workshops and research studies to understand why even experienced designers

Similar systems, different info design decisions 

Last month, I went to check out the Changing Signs, Changing Times: A History Of Wayfinding In Transit exhibit at Grand Central Station in New York City. Although, the exhibit was tiny, it was both visually and informationally rich. Overall,

Similar systems, different info design decisions 

Last month, I went to check out the Changing Signs, Changing Times: A History Of Wayfinding In Transit exhibit at Grand Central Station in New York City. Although, the exhibit was tiny, it was both visually and informationally rich. Overall,

Design Education 3.0: challenges and learnings

Last month I travelled all the way to Patras, Greece to attend the 7th International Conference on Typography & Visual Communication (ICTVC) at the University of Patras. To address this year’s theme focused on challenging design paths, I presented an analysis of how design education and,

Design Education 3.0: challenges and learnings

Last month I travelled all the way to Patras, Greece to attend the 7th International Conference on Typography & Visual Communication (ICTVC) at the University of Patras. To address this year’s theme focused on challenging design paths, I presented an analysis of how design education and,

A collaborative and active teaching approach anchored in info design

As an information designer, visuals–such as colors, shapes, and graphic elements–play a key role in both my teaching prep and my classes as they help me think, uncover connections, see hidden parts in a story, and work more collaboratively with

A collaborative and active teaching approach anchored in info design

As an information designer, visuals–such as colors, shapes, and graphic elements–play a key role in both my teaching prep and my classes as they help me think, uncover connections, see hidden parts in a story, and work more collaboratively with

Don’t blame technology for poor information design

Many people new to design believe that technology occupies a big role and working with professional software is essential to create effective results. Moreover, many think that not knowing how to work with the appropriate software is the main difference

Don’t blame technology for poor information design

Many people new to design believe that technology occupies a big role and working with professional software is essential to create effective results. Moreover, many think that not knowing how to work with the appropriate software is the main difference

Design pillars: understanding, intention, consistency

Design education provides the theoretical foundation to understand why a design solution can be effective and why another solution is most likely to be misleading. This knowledge helps designers use design principles and visual skills with intention and in a

Design pillars: understanding, intention, consistency

Design education provides the theoretical foundation to understand why a design solution can be effective and why another solution is most likely to be misleading. This knowledge helps designers use design principles and visual skills with intention and in a