Posts Tagged: design process

How to explain invisible phenomena

Have you ever wondered how information designers explain “invisible phenomena” that are “too big, too small, too slow or too abstract for normal sensory comprehension”? I borrowed the term invisible phenomena from Eric Siegel to describe experiences, concepts, things or processes

How to explain invisible phenomena

Have you ever wondered how information designers explain “invisible phenomena” that are “too big, too small, too slow or too abstract for normal sensory comprehension”? I borrowed the term invisible phenomena from Eric Siegel to describe experiences, concepts, things or processes

How to Conduct Contextual Interviews in Design

Contextual interviews is one of the most frequently used method in design research. However, many students and designers underestimate the amount of preparation and practice needed to conduct effective interviews and elicit useful insights. This is because contextual interviews are

How to Conduct Contextual Interviews in Design

Contextual interviews is one of the most frequently used method in design research. However, many students and designers underestimate the amount of preparation and practice needed to conduct effective interviews and elicit useful insights. This is because contextual interviews are

Series 1: Understanding how to design for real people

As design challenges grow in complexity and ambiguity, the ability to understand people—not just data about them—is essential to developing human-centered solutions that address the nuances of human behavior and their specific needs. This understanding becomes particularly paramount when we

Series 1: Understanding how to design for real people

As design challenges grow in complexity and ambiguity, the ability to understand people—not just data about them—is essential to developing human-centered solutions that address the nuances of human behavior and their specific needs. This understanding becomes particularly paramount when we

Conceptual information design made easy!

The need for information design is even greater than before: explain COVID-19 rules, explain how to use masks properly, explain the many ways you can vote, explain new rules for flying, visualize COVID-19 numbers, etc. The list can go on

Conceptual information design made easy!

The need for information design is even greater than before: explain COVID-19 rules, explain how to use masks properly, explain the many ways you can vote, explain new rules for flying, visualize COVID-19 numbers, etc. The list can go on

10 factors to information design problem-solving

(Information) designers approach problems and go through the problem-solving process using diverse methods, but eventually they all arrive to (different degrees of successful) solutions. Some designers seem to go through the conceptual design process with no apparent method, others take

10 factors to information design problem-solving

(Information) designers approach problems and go through the problem-solving process using diverse methods, but eventually they all arrive to (different degrees of successful) solutions. Some designers seem to go through the conceptual design process with no apparent method, others take

Terminologies can be confusing

Sometimes, terminologies can obscure rather than shed light. Cross-disciplinary projects are the perfect scenario to illustrate this point as to achieve common understanding among all parties involved could be a challenge. Ambiguous understanding is likely to happen when we see

Terminologies can be confusing

Sometimes, terminologies can obscure rather than shed light. Cross-disciplinary projects are the perfect scenario to illustrate this point as to achieve common understanding among all parties involved could be a challenge. Ambiguous understanding is likely to happen when we see

A closer view to creative thinking

How designers think or how the creative thinking and problem-solving processes work have been subjects of several studies (Goldschmidt, 1990; Cross et al., 1996; among others) involving a wide range of disciplines and fields from cognition, psychology, visual thinking to

A closer view to creative thinking

How designers think or how the creative thinking and problem-solving processes work have been subjects of several studies (Goldschmidt, 1990; Cross et al., 1996; among others) involving a wide range of disciplines and fields from cognition, psychology, visual thinking to

From print to digital design

Two years ago, Mark Porter’s talk at CIDAG conference added some interesting insights to the on going print-digital media debate. In particular, Porter (2010) pointed out four key technological milestones in the communication media industry: print, Internet, mobile and tablet

From print to digital design

Two years ago, Mark Porter’s talk at CIDAG conference added some interesting insights to the on going print-digital media debate. In particular, Porter (2010) pointed out four key technological milestones in the communication media industry: print, Internet, mobile and tablet

A closer view to Conceptual Design

Some information design projects often have a deep level of complexity and deal with high amounts of information. The creation of one or more documents to aid (information) designers in the process before they begin with prototype design is highly

A closer view to Conceptual Design

Some information design projects often have a deep level of complexity and deal with high amounts of information. The creation of one or more documents to aid (information) designers in the process before they begin with prototype design is highly

(End)Users within the Design Process

The terms ‘User’ and ‘End-user’ can be easily used with the inappropriate meaning. In Design we often talk about: the users of the design outcomes, or who are the users of…?, as referring to the audience of a particular design

(End)Users within the Design Process

The terms ‘User’ and ‘End-user’ can be easily used with the inappropriate meaning. In Design we often talk about: the users of the design outcomes, or who are the users of…?, as referring to the audience of a particular design